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Artist: CAELUS
Genre: BOUKEN LATIN JAZZ
- NORMAL 7
- HYPER 10
- ANOTHER 11

Hello, it's Hyparpax / CAELUS again. I'm representing Brazil for WORLD WAR, but my brazilian friend has told me that this song isn't brazilian at all and that I am in fact, "cringe"? In any case, it seemed like the best place to sign up since I wanted to make latin jazz. (I know the song name is in the wrong language for Brazil...)

I mixed the latin jazz elements with elements of fantasy and adventure BGM, so the genre is actually BOUKEN LATIN JAZZ. While it's a smooth jazz song, the song is structured so that it takes the listener on a journey with lots of emotional ups and downs and variety between parts. It's a genre of song that doesn't have much representation in BMS right now, so I hope you find it refreshing.
That said, BOUKEN LATIN JAZZ may be a bit of a hackish name (I don't know if it's right to use "BOUKEN" as an adjective and loanword), but I'm confident genre names in rhythm games constantly make a mockery of all languages anyway, so it should be OK??
Well, there's other reasons I picked that name too. I worry my constant derivativeness of songs I like is starting to get a bit annoying for people at this point. Honestly though, breaking down music I like into individual elements and emerging with something totally new is one of the most enjoyable ways to make music to me; I think it results in greater appreciation for the original work in question.
At the same time, I tend not to care much for sequel or tribute songs in rhythm games if they don't feel unique on their own.
Personally I think this song strongly has its own personal identity, so hopefully there should be no issues!

Of course, I tried to get a dancing girl BGA, but I have constantly bad luck getting BGAs from people, so I ended up whipping something up out of stock footage. It's simple, but hopefully it works.
Still, for beach-themed music it's absolutely necessary to have a sexy anime babe in the BG because otherwise there is just no point. And so I ended up making an illustration as well.
The girl's name is Martina! I tried to make her cool-looking as well as attractive. She is a fencer, but there's no fancy action pose illustrations of her with a sword because that's above my skill level for now.
By the way, the intended theme of this song was "swordfish", but I struggled to actually fit that into the BGA. (No, it's not the edit password on DEE2.)

As for the patterns... I can't seem to break away from my tendency to write BMS songs with the patterns in mind, so it's possible to tell what certain parts of the patterns are like just from listening to the song. The another pattern has a wide variety of challenges and I can't clear it myself yet. Hopefully it's not horribly imbalanced. Also, since I was making the patterns on short notice, each pattern is built off the previous one instead of being made from scratch... I think they are all still fun individually though even if they might all be pretty similar besides density. 
It might surprise people that a song like this has no low level patterns, but it was a deliberate decision as personally I'm a big fan of slow songs that turn out to have a surprisingly upper-level NORMAL pattern. If everything has beginner patterns then there's nothing for new players to work themselves up to, and that's a shame.

By the way, about jazz music, I really like Pat Metheny Group's work. I'd like there to be BMS like that, but I'm not confident in my sample libraries for world music right now. Hopefully some day !?